Figma, Illustrator, After Effects // 13 weeks, 2020-2021
Project: I developed an app to tackle mental health challenges commonly found in a hustle culture.
Contemplate aims to help individuals prioritize personal development and cultivate a stronger sense of self.
Motion design advertisement I created for the app.
Check out the final case study here.
Low-Fidelity Prototyping
I developed a paper prototype for the app.
Check out the paper prototype here.
Paper Prototype of some interactions for the app.

During this phase, I developed a flowchart to help guide me through the low-fidelity prototype.
Mid-Fidelity Prototyping
I developed digital wireframes taking you through the app's journey.
Check out the digital wireframes here.
Mid-fidelity prototype of some interactions taking place on the app.

During this stage, I created a moodboard for my app, outlining what I wanted my app to look like.
High Fidelity Prototyping
Finally, I developed a high fidelity prototype.
Check out the hi-fi prototype here.
High-fidelity prototype of some interactions taking place on the app.

Along with my prototype, I developed a UT Kit with the brand standards. *Started with the Material Design Foundry*
Final Product
I polished and made improvements among my high fidelity prototype, implementing stronger animation and hierarchy.

Home page.

To do's list.

Contemplate results.
A full run-through of the final prototype.