Figma, Illustrator, After Effects // 13 weeks, 2020-2021
Project: I developed an app to tackle mental health challenges commonly found in a hustle culture.
 Contemplate aims to help individuals prioritize personal development and cultivate a stronger sense of self.

Motion design advertisement I created for the app.

Check out the final case study here.
Low-Fidelity Prototyping
I developed a paper prototype for the app.
Check out the paper prototype here.

Paper Prototype of some interactions for the app.

During this phase, I developed a flowchart to help guide me through the low-fidelity prototype.

Mid-Fidelity Prototyping
I developed digital wireframes taking you through the app's journey.
Check out the digital wireframes here.

Mid-fidelity prototype of some interactions taking place on the app.

During this stage, I created a moodboard for my app, outlining what I wanted my app to look like.

High Fidelity Prototyping
Finally, I developed a high fidelity prototype.
Check out the hi-fi prototype here.

High-fidelity prototype of some interactions taking place on the app.

Along with my prototype, I developed a UT Kit with the brand standards. *Started with the Material Design Foundry*

Final Product
I polished and made improvements among my high fidelity prototype, implementing stronger animation and hierarchy.
Home page.
Home page.
To do's list.
To do's list.
Contemplate results.
Contemplate results.

A full run-through of the final prototype.

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